With the unlocking of the amphibious capacity of the Big Al model, the short play concept was rapidly integrated with the dynamic myths concept, making a leap in 2025 to become the year of the eruption of the opera.
As a new stream of blue sea in the area of short dramas, the meaning of comics continues to expand. In addition to the traditional animations, the dynamics, the games of the CG comics, new forms such as the Ai animation shorts, and the appearance of animated comics have emerged.
In this process, the catalytic role of AIGC is crucial. With the rapid and iterative evolution of the large AI model, it has been a labour- and material-intensive process, with long-cycle animations, and many production chains can rely on AI. Currently, AI content accounts for more than 50 per cent of the total process of cartoon production, which has greatly liberated productivity and increased the energy efficiency of comics and allowed content boundaries to expand.
Over the past year, there has been an explosion in the production capacity of men’s high-frequency men’s dramas, such as Enlightenment, Passage, and the production of simple masculinity-like comics has also relied on indigenous comedy content.
As a result, short video platforms with AI tools to support capacity and a wide range of user needs have become important drivers of the eruption.
For example, as early as 2021, entertainment capitalism focused on the soil of the opera users. Many of the ancient acronym studios produce animated dramas through the content editor of the game ” Inverting the Cold ” , making systematic realizations at the quick hand, with a single short play earning 15.2 million. This also fully reflects the preferences and high-paying willingness of users in short video stations for animation content.

This year, Keats also focused on the fact that fast hands are systematizing the comic strip. The importance it attaches to this area can be seen in the fact that the summer period has been marked by the super-flammation comics programme, by continued subsidies for comics users and projects, or by the AIG initiative dedicated to the promotion of comics.
A series of actions can be speculated that fast-trackers want to replicate the success of the short-time industry to the high potential of the new comic track and start a new round of growth.
With the help of AIGC, what are the new opportunities for the cartoon industry? What are the developments in this fast-growing area, what are the prospects for commercial liquidity, and how do they attract the platform?
In the fast hands, how did the comics become new?
In the past year, there has been an explosive increase in comics in express stations.
First is the number of breakthroughs. Since the beginning of the year, fast hands have introduced thousands of comics. In addition to traditional secondary animations, dynamic animations, a large number of production thresholds, lower-cost face-to-face animations and dynamic novels have been included, with even projects running out of millions of income on the platform.
While the volume rises, so does the dynamic quality of many of them.” Although the current comic has not really entered the era of excellence, many content teams are already seeking a balance of quality and efficiency, re-formulating the time, style and cut-off of the comic to make it more suitable for the viewing habits of short video users.” The head of the fast-hand cartoon operation, the Duming Army, had previously indicated in an interview.
Quality and quantity outbreaks are also reflected in the rapid growth of commercial-end flows. According to the information received, the content of the cartoons in the express stations is currently on the order of 200 million. In particular, in the fourth quarter of this year, growth was rapid. In October, a daily average of one-day drops peaked at over 4 million.
Behind this is the need for a wide range of fast-tracked platform users and ongoing input at the farce.
As early as 2021, the head of the cartoon studio told the entertainment capital theory in an interview that the number of people who could buy animated micro-shorts per account number could be 30,000 to 40,000 at a fast hand, and that a single play could sell more than 100,000 at a price of $3 to $5 per play.
“Currently, more than a million users have a habit of watching the animations produced by the anti-colder editor at a pay-in-the-hand stop. We have good user soil. These cartoon consumers are also our first core users of the dynamic. Today, comics have grown from a very promising course of content.” Mina, Director of Consumer of Fast Hand Magnetic Engines.

Recreational Capital Watch found that there has been a significant increase in the interest in comics by fast hands since the last quarter of the year, and that there has been a steady increase in support over the past year, with the launch of the summer super-flamming comics, the comics, and the inspiration of the AIG initiative, with all-round subsidies on the side of funds, flows, and revenues.
Behind the add-on action, the crowd value of the comic content consumers is at the top of the platform. “Data analysis shows that there are large differences between the pay-for-comb users and the population of reality shorts and novels. In the case of reality shorts, for example, the convergence of comics users with reality shorts is less than 40 per cent, and exploration in this area can bring a powerful user-breathing effect to the platform and content side.” Zhou Yuncheng, a leading expert in commercializing content advertising for fast-hand magnetic engines.
According to the information received, the users of fast-hand comics are younger and have more binary properties than the short dramas, with significant new results.
At the same time, the strong content performance and cost-control of the comic strip have made it more possible to develop. In particular, with the development of AIGC technology, not only will it not be possible to produce performances like reality shorts, premium, but it will also be possible to achieve greater optimization at the downside of the impact of technology.
“I can tell you very firmly that comics will grow into markets that will never be smaller than short shows.” Mina thinks.
It is precisely in view of the blue sea effect of comics at the end of the population and at the end of the content, that fast-trackers choose to anchor this area, with unswerving commitment to “making and creating the best comics consumption age”.
From the IAP to the IAA, split, fast-manufacturing comics.
From the early years of the search for natural flow pools to the greater benefits of the platform ‘ s systematic realization tool, the comic content has quickly explored multiple realization models.
The IAP model for paying to unlock content, the IAA model for viewing the content of the advertisement, the brand customization model, the platform split model, etc. are gradually running.
According to the information received, in the first two quarters of this year, fast-track collaborations focused on validating the IAP model and exploring user-pays rates around squeezing. Typically, for example, with the upgrading of large model capabilities, fast hands customize to the needs of users to produce more attractive high-profile “ hooks” that contribute to increased efficiency in the conversion of payment points.
Since the third quarter of this year, with the rapid outbreak of IAA-type comics, the quick-hands have invested more energy in this area. “In the second half of the year, with the accelerated release of free traffic by peers, the pace of the whole industry has accelerated further, with a large number of free-model comics, which now outpace the pay-for-payment pattern. To some extent, it is also related to the younger and more free mind of the opera users.

Since the fourth quarter of this year, fast-track support for the content of the IAA model has increased, with the typical move being the introduction of more forms of advertising. In the new model, for example, from hard-control long-term, end-of-user-viewing-incentived advertising to more smoother experiences, short-scenes information flows between collections and collections, which greatly reduced the perception of congestion. It was reported that the number and number of viewers of IAA advertisements had increased significantly, with a 70 per cent increase in total exposure and a 40 per cent increase in overall earnings.
At this commercial salon, the fast-track team also indicated that the ability to close the Native primary link and a new pattern of splits in the follow-up express stop was also expected to further increase the income ceiling of the comic strip and to extend the income cycle.
It is a matter of concern that Zhou Yunxian made it clear at the commercial salon that “the greatest possible supportive policy will be put in place in the area of comics, so that their clients will be able to reap more of the benefits quickly”.
According to him, in the future, at the drop-out end, fast-handers will further enhance their support for the content of the IAA model by guaranteeing the flow-RoI; at the natural end of the business, time-limited cash and flow incentives will be given for the introduction of the human-distributed content; at the fast-hands ‘ distributive comics, there will be a billion-class exclusive flow-back; and at the most critical profit end, the platform will be highly concessional and the content will enjoy almost the full share of profits.
In addition, it is expected that a wide range of content parties will be able to explore additional modalities of cooperation through the use of the AI Big Model. In the recent past, the Clin AI has upgraded its support program for AID shorts and comics, helping to commercialize the AIA superstitious comics through three models of collaboration, joint production, and joint operation.
“In this model, a single comic project would yield up to 500,000 cash, millions of inspirational values and billion-class flow support levels.” Quick-starters and industry executives Wang Joo-hwan said: One of the first projects to land was known to have been the comic book ” Dream Lacuna ” , which was produced in conjunction with the Clin-Ai, Fast Hand Magnetic Engine under the banner of the New Era.
It is even more rare that, in the course of their operation, fast-trackers gradually find out what kind of comic material is better off for business.
From production to delivery, how does the platform contribute to the ecological eruption of the Mystique?
Despite rapid developments, the total number of comics is still at a stage in the pursuit of energy efficiency improvements, especially when they are of a certain quality. At present, many of the comics in the platform have been transducated by mechanical, traditional amphibious comic clippings, and the content of the comics that really fit short video is not in demand.
The production of a large number of more customized, truly adapted comics, from script selection, spectroscopy set-up to the end of the clip, is a top priority.
Platforms represented by fast-trackers have also deployed their capacity to promote productivity emancipation.
First, at the end of production, in the near future, the fast-wired IA system for the production of comics — Dreammaker 2.0 — provides a full-chain production service for scripts, spectroscopes and videos, which significantly reduces the cost of production of comics and further reduces the production cycle. This tool is also available free of charge to the comic booking team in the express station.

The important AI mega-model, over 30 large and inverted versions, the latest 2.5 Global version, not only improved its quality, but also announced a price decline of over 30 per cent.
“The emergence of these new software is a subversive replacement for industry. Now that we have reached 70 per cent for AI and 30 per cent for manpower, it is expected that by the end of the year AI will account for more than 80 per cent of the production chain.” According to a director of a Comic Production Company.
Second, AI technology is also empowered to put in place more efficient commercial transformation. It is known that fast-trackers introduce large models for content and user understanding at the play-off stage in order to achieve precision targeting of interested and potential populations. With the help of large models, users understand that the specific reason why the particle size can be refined to the TA’s preferred comic content is that the subject matter is still the person. Such users’ insight also helps them to find a matching user base with precision in their work and to promote conversion.
And the short-dramatic philosophies that go online in the short-dramatic field are also expected to develop their potential at the far end of the opera. It has been learned that short-playing intellectuals can create hosting smart placements on the content side, automatically screen high-potential sets of content, develop delivery strategies, plan budgets flexibly, target target populations precisely, improve overall delivery effectiveness, reduce the operating costs of content teams and create longer-term returns.
It has been learned that this feature, which was put on line in September of this year, has been used by a number of content teams as a means of replicating the old drama and generating new gains.
The fast-trackers also focus on optimizing the viewing experience for the users of the comics, bringing in more new users. For example, the Platform has increased the sense of collective ownership of user pursuits through the addition of additional binary-related features, as well as increased interaction through a large number of product functions, and has continued to optimize new user subsidies, hot-list retrieval, etc., to promote the expansion of the audience as a whole.
These efforts, from production to delivery to users, also contribute to the emerging business of comics and achieve more sustainable vitality.
To a certain extent, fast-growing comic strips represent an infinite potential for a technically assisted field of short drama that has become the Red Sea. At the moment, the most critical is the upgrading of content availability, i.e., the quantification of more multi-dimensional content for short video platforms, supported by the Platform ‘ s technical tools, delivery strategies, etc.
We also sincerely look forward to the future of the eruption of short video platforms in the field of comics.
